Everyone seems to talk about how great FML, but what is there to dislike?
At the top of my list is corners and how getting a good header and jumper can get you a goal return from corners that a striker would be proud of. Basically it involves the player to challenge the keeper. But because of skills namely the tactic skills this can be overlooked by a lot of managers in FML, many a time my big centre back can be the difference between drawing and winning, the individual corner instructions are a must for every FML manager who wants to win games in the game.
Another thing a hate is the fact that contracts are only two seasons long maximum (and only one season long in your initial squad), I want to build my team up and keep them together as long as possible. You cant do this in FML, you can lock 5 players to your team but what about your other players? Well prepare to either sell them just before they’re contract is up or lose them to a wage auction where you can guarantee that some will put in a stupidly high wage bid and the player will move for the peanuts that are acquisition fee which is a fraction of a players market value.
A funny quirk with the match engine is my next pet hate, I like to call it Alex Ferguson Time. In previous match engines on FML we would see the ref blow his whistle bang on the end of injury time, it wouldn’t matter wither you where just about to take a free kick or your attacker had just the goalie to beat, that damn ref would blow his whistle. Now that’s been fixed we’ve gone to the other extreme of Fergie time, quite often we now see the game extending well past the injury time, its not unheard of for injury time of 3 minutes to end up being 11minutes. I once was losing 1-0 in a match and managed to score 2 goals to grab the win during these Fergie minutes, only can only wonder how the other manager felt.